Path Generator - Random Tile Paths, Loops & Stairs (Unreal)
A downloadable asset pack
Procedurally generated tile paths you can play, bake and build on. Drop BP_PathGenerator in a level and it lays out a path of tiles from where it stands: corners, branches, crosses, stairs up and down, event tiles and a treasure at the end. Every tile is a 5 x 5 grid of panels. A seed makes every layout repeatable, and the path rebuilds live in the viewport as you change settings.
One path or four, open or looping. Up to four paths leave the start tile, one from each side, each up to 200 tiles long, and keep a tile's gap from each other. Branches split off along the way: some end in a dead end, others join the path again. With Loop on they pair up into loops that come back to the start at the start's level, the stairs planned to get them there. The treasure can end every path or just one, as a 2 x 2 island or a 3 x 3 square joined to the path.
Made for level design. Find a layout you like and press Bake: every tile becomes an ordinary actor in the level, with its style, colors and stair angle, ready to move, delete or build on. Presets hold every setting in a data asset; four are included (Default, Board Game, Platformer, Crossroads).
Made for games. The tiles come back in path order, with where each path starts and which tiles are events, so a board game can step pieces tile to tile. Every panel's inner square is tagged as a space. Regenerate, colors and panel style all change at runtime.
Five panel styles and any color. Classic, Rounded, Hex, Disc and Slab panels, each in three parts (inner panel, trim, shell) colored separately. Stairs climb 250 to 1000 cm a flight, 14 to 45 degrees. Any actor Blueprint can be a tile.
In-game settings panel for trying layouts while playing: sliders for every setting, color pickers, panel style, tile shapes, seed, Generate and Random. Tab opens and closes it.
Unreal Engine 5.8 complete project, Blueprint only, no plugins. Open the .uproject and press Play. Every graph is laid out in commented sections, every setting and function of the generator has a tooltip, and a README covers every setting.
Royalty-free for commercial and personal projects, no attribution required. No resale or redistribution as an asset pack; the full license text is inside the download.
| Published | 19 days ago |
| Status | Released |
| Category | Assets |
| Author | Taproot Solutions LLC |
| Genre | Platformer |
| Tags | blueprint, Board Game, Generator, level-design, Level Editor, Procedural Generation, random, Roguelike, Unreal Engine |
| Content | No generative AI was used |
Purchase
In order to download this asset pack you must purchase it at or above the minimum price of $14.99 USD. You will get access to the following files:










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